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001 9781003052838
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007 cr |||||||||||
008 210402s2021 flu o ||| 0 eng d
040 _aOCoLC-P
_beng
_cOCoLC-P
020 _a1000378411
_q(electronic bk.)
020 _a9781000378412
_q(electronic bk.)
020 _a9781003052838
_q(electronic bk.)
020 _a1003052835
_q(electronic bk.)
020 _a9781000378474
_q(electronic bk. : EPUB)
020 _a1000378470
_q(electronic bk. : EPUB)
035 _a(OCoLC)1244534834
035 _a(OCoLC-P)1244534834
050 4 _aHN49.C6
072 7 _aCOM
_x079010
_2bisacsh
072 7 _aPOL
_x002000
_2bisacsh
072 7 _aTEC
_x017000
_2bisacsh
072 7 _aUG
_2bicssc
082 0 4 _a307.1/4
_223
245 0 0 _aAUGMENTED AND MIXED REALITY FOR COMMUNITIES
_h[electronic resource].
260 _aBOCA RATON :
_bCRC PRESS,
_c2021.
300 _a1 online resource
520 _aUsing mixed and augmented reality in communities is an emerging media practice that is reshaping how we interact with our cities and neighbors. From the politics of city hall to crosswalks and playgrounds, mixed and augmented reality will offer a diverse range of new ways to interact with our communities. In 2016, apps for augmented reality politics began to appear in app stores. Similarly, the blockbuster success of Pokmon Go illustrated how evenforgotten street corners can become a magical space for play. In 2019, a court case in Milwaukee, Wisconsin, extended first amendment rights to augmented reality. For all the good that these emerging media provide, there will and have been consequences. Augmented and Mixed Reality for Communities will help students and practitioners navigate the ethical design and development of these kinds of experiences to transform their cities. As one of the first books of its kind, each chapter in the book prepares readers to contribute to the Augmented City. By providing insight into how these emerging media work, the book seeks to democratize the augmented and mixed reality space. Authors withinthis volume represent some of the leading scholars and practitioners working in the augmented and mixed reality space for civic media, cultural heritage, civic games, ethical design, and social justice. Readers will find practical insights for the design and development to create their own compelling experiences. Teachers will find that the text provides in-depth, critical analyses for thought-provoking classroom discussions.
588 _aOCLC-licensed vendor bibliographic record.
650 0 _aCommunity development
_xData processing.
650 0 _aCivic improvement
_xData processing.
650 0 _aAugmented reality
_xSocial aspects.
650 0 _aMixed reality
_xSocial aspects.
650 0 _aCommunity life
_xTechnological innovations.
650 7 _aCOMPUTERS / Social Aspects / Human-Computer Interaction
_2bisacsh
650 7 _aPOLITICAL SCIENCE / Public Policy / City Planning & Urban Development
_2bisacsh
650 7 _aTECHNOLOGY / Industrial Health & Safety
_2bisacsh
700 1 _aFisher, Joshua A.,
_d1987-
_eeditor.
856 4 0 _3Taylor & Francis
_uhttps://www.taylorfrancis.com/books/9781003052838
856 4 2 _3OCLC metadata license agreement
_uhttp://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf
999 _c4734
_d4734