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020 _a9781119347552
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037 _aEC9E03E4-228F-450E-BE50-5C37E58F3414
_bOverDrive, Inc.
_nhttp://www.overdrive.com
050 4 _aQA76.9.H85
060 4 _aWL 141
_bB814 2016
072 7 _aHEA
_2ukslc
072 7 _aHEA
_x039000
_2bisacsh
072 7 _aMED
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082 0 4 _a616.8/00285
_223
049 _aMAIN
245 0 0 _aBrain-computer interfaces.
_n2,
_pTechnology and applications /
_cedited by Maureen Clerc, Laurent Bougrain, Fabien Lotte.
246 3 _aTechnology and applications
264 1 _aLondon, UK :
_bISTE ;
_aHoboken, NJ, USA :
_bWiley,
_c2016.
264 4 _c�2016
300 _a1 online resource (xxv, 331 pages) :
_billustrations
336 _atext
_btxt
_2rdacontent
337 _acomputer
_bc
_2rdamedia
338 _aonline resource
_bcr
_2rdacarrier
490 1 _aCognitive science series
504 _aIncludes bibliographical references and index.
521 _aSpecialized.
588 0 _aPrint version record.
505 0 _aFields of Application. Brain-Computer Interfaces in Disorders of Consciousness / Jeremie Mattout, Jacques Luaute, Julien Jung, Dominique Morlet -- Medical Applications: Neuroprostheses and Neurorehabilitation / Laurent Bougrain -- Medical Applications of BCIs for Patient Communication / Francois Cabestaing, Louis Mayaud -- BrainTV: Revealing the Neural Bases of Human Cognition in Real Time / Jean-Philippe Lachaux -- BCIs and Video Games: State of the Art with the OpenViBE2 Project / Anatole Lecuyer -- Practical Aspects of BCI Implementation. Analysis of Patient Need for Computer Interfaces / Louis Mayaud, Salvador Cabanilles, Eric Azabou -- Sensors: Theory and Innovation / Jean-Michel Badier, Thomas Lonjaret, Pierre Leleux -- Technical Requirements for High-quality EEG Acquisition / Emmanuel Maby -- Practical Guide to Performing an EEG Experiment / Emmanuel Maby -- Step by Step Guide to BCI Design with OpenViBE. OpenViBE and Other BCI Software Platforms / Jussi Lindgren, Anatole Lecuyer -- Illustration of Electrophysiological Phenomena with OpenViBE / Fabien Lotte, Alison Cellard -- Classification of Brain Signals with OpenViBE / Laurent Bougrain, Guillaume Serriere -- OpenViBE Illustration of a P300 Virtual Keyboard / Nathanael Foy, Theodore Papadopoulo, Maureen Clerc -- Recreational Applications of OpenViBE: Brain Invaders and Use-the-Force / Anton Andreev, Alexandre Barachant, Fabien Lotte, Marco Congedo -- Societal Challenges and Perspectives. Ethical Reflections on Brain-Computer Interfaces / Florent Bocquelet, Gaelle Piret, Nicolas Aumonier, Blaise Yvert -- Acceptance of Brain-Machine Hybrids: How is Their Brain Perceived In Vivo? / Bernard Andrieu -- Conclusion and Perspectives / Maureen Clerc, Laurent Bougrain, Fabien Lotte.
520 _aBrain?computer interfaces (BCI) are devices which measure brain activity and translate it into messages or commands, thereby opening up many possibilities for investigation and application.?This book provides keys for understanding and designing these multi-disciplinary interfaces, which require many fields of expertise such as neuroscience, statistics, informatics and psychology. This second volume, Technology and Applications, is focused on the field of BCI from the perspective of its end users, such as those with disabilities to practitioners. Covering clinical applications and the field of video games, the book then goes on to explore user needs which drive the design and development of BCI. The software used for their design, primarily OpenViBE, is explained step by step, before a discussion on the use of BCI from ethical, philosophical and social perspectives. The basic notions developed in this reference book are intended to be accessible to all readers interested in BCI, whatever their background. More advanced material is also offered, for readers who want to expand their knowledge in disciplinary fields underlying BCI.?Brain?computer interfaces (BCI) are devices which measure brain activity and translate it into messages or commands, thereby opening up many possibilities for investigation and application.?This book provides keys for understanding and designing these multi-disciplinary interfaces, which require many fields of expertise such as neuroscience, statistics, informatics and psychology. This second volume, Technology and Applications, is focused on the field of BCI from the perspective of its end users, such as those with disabilities to practitioners. Covering clinical applications and the field of video games, the book then goes on to explore user needs which drive the design and development of BCI. The software used for their design, primarily OpenViBE, is explained step by step, before a discussion on the use of BCI from ethical, philosophical and social perspectives. The basic notions developed in this reference book are intended to be accessible to all readers interested in BCI, whatever their background. More advanced material is also offered, for readers who want to expand their knowledge in disciplinary fields underlying BCI.
590 _aJohn Wiley and Sons
_bWiley Online Library: Complete oBooks
650 0 _aHuman-computer interaction.
650 0 _aBrain mapping.
650 0 _aBrain-computer interfaces.
650 0 _aHuman-machine systems.
650 2 _aBrain-Computer Interfaces
650 2 _aMan-Machine Systems
650 2 _aBrain Mapping
650 6 _aCartographie c�er�ebrale.
650 6 _aInterfaces cerveau-ordinateur.
650 6 _aSyst�emes homme-machine.
650 7 _aHEALTH & FITNESS
_xDiseases
_xGeneral.
_2bisacsh
650 7 _aMEDICAL
_xClinical Medicine.
_2bisacsh
650 7 _aMEDICAL
_xDiseases.
_2bisacsh
650 7 _aMEDICAL
_xEvidence-Based Medicine.
_2bisacsh
650 7 _aMEDICAL
_xInternal Medicine.
_2bisacsh
650 7 _aHuman-machine systems
_2fast
650 7 _aBrain-computer interfaces
_2fast
650 7 _aBrain mapping
_2fast
650 7 _aHuman-computer interaction
_2fast
700 1 _aClerc, Maureen,
_eeditor.
700 1 _aBougrain, Laurent,
_eeditor.
700 1 _aLotte, Fabien,
_eeditor.
758 _ihas work:
_a2 Brain-computer interfaces Technology and applications (Text)
_1https://id.oclc.org/worldcat/entity/E39PCFJ6KPMWP4Xw7KrJMDXqkP
_4https://id.oclc.org/worldcat/ontology/hasWork
776 0 8 _iPrint version:
_z9781119347552
830 0 _aCognitive science and knowledge management series.
856 4 0 _uhttps://onlinelibrary.wiley.com/doi/book/10.1002/9781119332428
938 _aEBSCOhost
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