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NLU Meghalaya Library
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Results of search for 'su:"Video games"'
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Authors
Arbuckle, Alyssa
Bath, Jon
Berger, Ross
Clough, Michelle
Despain, Wendy
Fencott, P. C.
Groombridge, Nic
Howard, Jeff
McCaffrey, Matthew
Nicklin, Hannah
Saklofske, Jon
Salmond, Michael
Skult, Natasha
Skult, Petter Harald...
Smed, Jouni
Suovuo, Tomi
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Series
Digital research in ...
IEEE Computer Societ...
New horizons in crim...
Topics
Computer games
COMPUTERS
Criminology
Economics
Feminism
Games
Games and technology
GAMES / General
GAMES / Role Playing...
Interactive multimed...
Jeux vid�eo
Level design (Comput...
Sex
SOCIAL SCIENCE / Vio...
Sports
Video gamers
Video games
Virtual reality
War games
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Your search returned 11 results.
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1.
Image from Amazon.com
Feminist war games? : mechanisms of war, feminist values, and interventional games /
edited by Jon Saklofske, Alyssa Arbuckle, and Jon Bath.
by
Saklofske, Jon
[editor.]
Arbuckle, Alyssa
[editor.]
Bath, Jon
[editor.]
Series:
Material type:
Text
; Format:
available online
; Literary form:
Not fiction
Publisher:
Abingdon, Oxon ;
New York, NY :
Routledge,
2020
Online resources:
Taylor & Francis
OCLC metadata license agreement
Availability:
No items available.
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2.
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Writing for games : theory and practice /
Hannah Nicklin.
by
Nicklin, Hannah
[author.]
Edition:
First edition.
Material type:
Text
; Format:
available online
; Literary form:
Not fiction
Publisher:
Boca Raton :
CRC Press,
2022
Online resources:
Taylor & Francis
OCLC metadata license agreement
Availability:
No items available.
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3.
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Professional techniques for video game writing /
edited by Wendy Despain.
by
Despain, Wendy
[editor.]
Edition:
Second edition.
Material type:
Text
; Format:
available online
; Literary form:
Not fiction
Publisher:
Boca Raton, FL :
CRC Press,
2020
Online resources:
Taylor & Francis
OCLC metadata license agreement
Availability:
No items available.
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4.
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PASSION AND PLAY
[electronic resource] :
a guide to designing sexual content in games.
by
Clough, Michelle
Material type:
Text
; Format:
available online
; Literary form:
Not fiction
Publication details:
[S.l.] :
CRC PRESS,
2022
Online resources:
Taylor & Francis
OCLC metadata license agreement
Availability:
No items available.
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5.
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Quests : design, theory, and history in games and narratives /
Jeff Howard.
by
Howard, Jeff
, 1978-
[author.]
Edition:
Second edition.
Material type:
Text
; Format:
available online
; Literary form:
Not fiction
; Audience:
General;
Publisher:
Boca Raton :
CRC Press, Taylor & Francis Group,
[2022]
Online resources:
Taylor & Francis
OCLC metadata license agreement
Availability:
No items available.
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6.
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Storytelling for new technologies and platforms : a writer's guide to theme parks, virtual reality, board games, virtual assistants, and more /
edited by Ross Berger.
by
Berger, Ross
[editor.]
Edition:
First edition.
Material type:
Text
; Format:
available online
; Literary form:
Not fiction
Publisher:
Boca Raton :
CRC Press,
2022
Online resources:
Taylor & Francis
OCLC metadata license agreement
Availability:
No items available.
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(remove)
7.
Image from Amazon.com
Sports criminology : a critical criminology of sport and games /
Nic Groombridge.
by
Groombridge, Nic
[author.]
Series:
New horizons in criminology
Material type:
Text
; Format:
available online
; Literary form:
Not fiction
; Audience:
Specialized;
Publisher:
Bristol :
Policy Press,
2017
Online resources:
Policy Press scholarship online
Availability:
No items available.
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8.
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The invisible hand in virtual worlds : the economic order of video games /
edited by Matthew McCaffrey.
by
McCaffrey, Matthew
[editor.]
Material type:
Text
; Format:
available online
; Literary form:
Not fiction
Publisher:
Cambridge :
Cambridge University Press,
2021
Online resources:
Click here to access online
Availability:
No items available.
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9.
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Video game level design : how to create video games with emotion, interaction and engagement /
Michael Salmond.
by
Salmond, Michael
[author.]
Edition:
First edition.
Material type:
Text
; Format:
available online
; Literary form:
Not fiction
Publisher:
London, England :
Zed Books,
2021
Distributor:
[London, England] :
Bloomsbury Publishing,
2021
Online resources:
Abstract with links to full text
Availability:
No items available.
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10.
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Game invaders : the theory and understanding of computer games /
Clive Fencott [and others].
by
Fencott, P. C
Series:
IEEE Computer Society Publications
Material type:
Text
; Format:
available online
; Literary form:
Not fiction
Publication details:
Hoboken, New Jersey : Wiley,
IEEE Press ;
2012
Online resources:
Click here to access online
Availability:
No items available.
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11.
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Handbook on interactive storytelling /
Jouni Smed, Tomi "bgt" Suovuo, Natasha Skult, Petter Skult.
by
Smed, Jouni
[author.]
Suovuo, Tomi
, 1974-
[author.]
Skult, Natasha
, 1984-
[author.]
Skult, Petter Harald Emanuel
, 1985-
[author.]
Material type:
Text
; Format:
available online
; Literary form:
Not fiction
Publisher:
Hoboken, NJ :
John Wiley & Sons, Inc.,
2021
Copyright date:
�2021
Online resources:
Click here to access online
Availability:
No items available.
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