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Building software for simulation : theory and algorithms, with applications in C++ / James Nutaro.

By: Material type: TextPublication details: Hoboken, N.J. : Wiley, �2011.Description: 1 online resource (x, 347 pages) : illustrationsContent type:
  • text
Media type:
  • computer
Carrier type:
  • online resource
ISBN:
  • 9780470877982
  • 0470877987
  • 9780470877999
  • 0470877995
  • 1283025078
  • 9781283025072
  • 1118099451
  • 9781118099452
  • 9786613025074
  • 6613025070
Subject(s): Additional physical formats: Print version:: Building software for simulation.DDC classification:
  • 005.13/3 22
LOC classification:
  • QA76.9.C65 N88 2011eb
Online resources:
Contents:
Frontmatter -- Introduction -- First Example: Simulating a Robotic Tank -- Discrete-Time Systems -- Discrete-Event Systems -- Hybrid Systems -- Applications -- The Future -- Appendix A: Design and Test of Simulations -- Appendix B: Parallel Discrete-Event Simulation -- Appendix C: Mathematical Topics -- References -- Index.
Summary: "This book offers a concise introduction to the art of building simulation software. It clearly demonstrates the five skills necessary for building simulations of complicated systems: abstractions for simulation dynamic systems; basic simulation algorithms for continuous and discrete event simulations; combining continuous and discrete event simulations into a coherent whole; strategies for testing a simulation; and theoretical foundations of the modeling constructs and simulation algorithms. This is indispensable reading for software programmers, developers, and engineers, and students in related courses"--Provided by publisherSummary: "This book will be used as an introduction to the design and implementation of simulation software, as a reference for fundamental abstractions that are useful when building object-oriented simulation programs, and as a collection of specific algorithms for simulating dynamic systems"--Provided by publisher
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"This book offers a concise introduction to the art of building simulation software. It clearly demonstrates the five skills necessary for building simulations of complicated systems: abstractions for simulation dynamic systems; basic simulation algorithms for continuous and discrete event simulations; combining continuous and discrete event simulations into a coherent whole; strategies for testing a simulation; and theoretical foundations of the modeling constructs and simulation algorithms. This is indispensable reading for software programmers, developers, and engineers, and students in related courses"--Provided by publisher

"This book will be used as an introduction to the design and implementation of simulation software, as a reference for fundamental abstractions that are useful when building object-oriented simulation programs, and as a collection of specific algorithms for simulating dynamic systems"--Provided by publisher

Includes bibliographical references and index.

Frontmatter -- Introduction -- First Example: Simulating a Robotic Tank -- Discrete-Time Systems -- Discrete-Event Systems -- Hybrid Systems -- Applications -- The Future -- Appendix A: Design and Test of Simulations -- Appendix B: Parallel Discrete-Event Simulation -- Appendix C: Mathematical Topics -- References -- Index.

Print version record.

English.

John Wiley and Sons Wiley Online Library: Complete oBooks

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