TY - BOOK AU - Millington,Ian TI - AI FOR GAMES SN - 9781000475517 AV - QA76.76.C672 U1 - 794.8/1525 23 PY - 2021/// CY - [S.l.] PB - CRC PRESS KW - Computer games KW - Programming KW - Computer animation KW - Artificial intelligence KW - COMPUTERS / General KW - bisacsh KW - COMPUTERS / Artificial Intelligence KW - COMPUTERS / Computer Graphics / Game Programming & Design N2 - What is artificial intelligence? How is artificial intelligence used in game development? Game development lives in its own technical world. It has its own idioms, skills, and challenges. That's one of the reasons games are so much fun to work on. Each game has its own rules, its own aesthetic, and its own trade-offs, and the hardware it will run on keeps changing. AI for Games is designed to help you understand one element of game development: artificial intelligence (AI) UR - https://www.taylorfrancis.com/books/9781003124047 UR - http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf ER -